Appendix A: StructLang Unified Symbolic System v5.0 | StructLang
Complete Technical Manual (Revised Edition)
Instructions for Use
This appendix is the complete technical manual for the StructLang symbol system and can be used as a standalone document.
How to Use This Manual:
- Beginners: Read Parts 1-5 in sequence
- Users: Refer to Part 2 (Symbol Table) and Part 5 (Operation Manual)
- Advanced Users: Consult Part 4 (Inference Rules) and Part 7 (Extension Mechanisms)
- Troubleshooting: Jump directly to Part 9 (Common Questions)
v5.0 Update Notes:
- Added intention space symbols (T-B-R)
- Added origin weight symbols
- Added perspective and grouping symbols
- Clarified exclusive use of <> symbol
- Added vectorization representation methods
- Added network structure symbols
Part 1: Design Principles
Core Principles
- Direct Keyboard Input: All symbols available on standard keyboards, no special input methods required
- Hierarchical Progression: Point→Line→Surface→Volume→Subject-Object, symbols reflect this progression
- Composability: Lower-level symbols can be combined into higher-level symbols
- Operability: Each symbol corresponds to clear analytical steps
- Clear Boundaries: Explicit about what can and cannot be expressed
- Simplicity: Avoid symbol overload, maintain intuitiveness
- Handwriting Friendly: Simple lines, quick to write
Part 2: Basic Symbol Table
1. Point Structure Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
* | Manifestation Point | shift+8 | Object that has manifested under intention | Mark cognitive focus |
o | Empty Point | direct input o | Unmanifested object (background noise) | Mark ignored information |
*+ | Positive Point | asterisk+plus | Manifestation in desired direction | Mark “good/right/want” objects |
*- | Negative Point | asterisk+minus | Manifestation opposite to intention | Mark “bad/wrong/reject” objects |
*0 | Neutral Point | asterisk+zero | Manifestation not yet judged | Mark initially anchored objects |
Symbol Rules:
- Point symbols must be bound to intention:
*[intention]or*@intention - Example:
*@refund= manifestation point under “refund” intention - Example:
*dog@refund= in refund intention, the dog object manifested
2. Line Structure Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
= | Line Structure | direct input | Single-dimension judgment axis | Represent one judgment dimension |
=(+) | Positive Line | equals+parenthesis+plus | Positive judgment point | Mark positive evaluation |
=(-) | Negative Line | equals+parenthesis+minus | Negative judgment point | Mark negative evaluation |
=(+-) | Middle Line | equals+parenthesis+plus-minus | Point between positive and negative | Mark ambiguous state |
==> | Line Leap | equals+equals+greater | Leap on line structure | Mark judgment reversal |
Symbol Rules:
- Line symbol format:
Object=(value)[dimension] - Value range: between -1.0 and +1.0
- Example:
merchant=(-0.8)[integrity]= merchant scores -0.8 on integrity dimension - Shorthand:
merchant=(-)[integrity]ormerchant=-0.8[integrity]
3. Surface Structure Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
[] | Surface Structure | square brackets | Cross of two dimensions | Represent two-dimensional judgment space |
[+ +] | Quadrant One | brackets+plus+plus | (positive, positive) quadrant | Dual positive state |
[+ -] | Quadrant Two | brackets+plus+minus | (positive, negative) quadrant | Risk-taking/contradictory state |
[- +] | Quadrant Three | brackets+minus+plus | (negative, positive) quadrant | Potential/waiting state |
[- -] | Quadrant Four | brackets+minus+minus | (negative, negative) quadrant | Dual negative state |
[]=>[] | Quadrant Leap | brackets+arrow+brackets | Jump from one quadrant to another | Mark surface structure leap |
Symbol Rules:
- Surface symbol format:
Object[x, y](dimension1 x dimension2) - Example:
project[+0.7, -0.5](profit x risk)= high profit, high risk project - Shorthand:
project[+ -](profit x risk)orproject[+-]
4. Volume Structure Symbols (Eight States)
| Symbol | Name | Keyboard Input | Corresponding Code | Meaning |
|---|---|---|---|---|
() | Volume Structure | parentheses | One cell in 3D space | One of eight states |
(+ + +) | Full Positive State | parentheses+plus+plus+plus | (+,+,+) | Ideal state |
(+ + -) | Capable but Resistant | parentheses+plus+plus+minus | (+,+,-) | Strong ability but poor attitude |
(+ - +) | Enthusiastic but Incapable | parentheses+plus+minus+plus | (+,-,+) | Enthusiastic but lacking ability |
(+ - -) | Blind Action | parentheses+plus+minus+minus | (+,-,-) | Blind action |
(- + +) | Potential State | parentheses+minus+plus+plus | (-,+,+) | Has potential awaiting activation |
(- + -) | Observing State | parentheses+minus+plus+minus | (-,+,-) | Capable but passive |
(- - +) | Accumulating State | parentheses+minus+minus+plus | (-,-,+) | Good attitude but lacking conditions |
(- - -) | Full Negative State | parentheses+minus+minus+minus | (-,-,-) | Complete deficiency |
Symbol Rules:
- Standard volume symbol format:
Object(A, Q, T)[dimension description] - General format:
Object(x, y, z)[dimension1, dimension2, dimension3] - Example:
employee(+, -, +)[Action, Quality, aTtitude]= enthusiastic but incapable state - Shorthand:
employee(+-+)oremployee(+ - +)(spacing recommended)
Important Note:
A/Q/T (Action-Quality-aTtitude) is commonly used but not the only three-dimensional choice:
- Evaluating subjects: typically use A/Q/T
- Evaluating projects: can use (profit, risk, duration)
- Evaluating cities: can use (economy, environment, culture)
- Dimensions must: be mutually independent, under same intention, impact decision-making
5. Subject-Object Structure Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
<> | Subject-Object Structure | angle brackets | Six-dimensional relationship snapshot | Exclusively for bilateral interactions |
Subject[A,Q,T] | Subject Three-Dimensions | direct input | Subject’s action, quality, attitude | Mark subject party state |
Object[A,Q,T] | Object Three-Dimensions | direct input | Object’s action, quality, attitude | Mark object party state |
vs | Adversarial Relation | direct input | Opposition between subject and object | Mark adversarial game |
<-> | Interaction | less-minus-greater | Action between subject and object | Mark general interaction |
Symbol Rules:
- Complete subject-object symbol format:
Subject(A+, Q+, T+) <> Object(A-, Q+, T-) - Shorthand format:
Subject(+ + +) <> Object(- + -)orSubject(+++) vs Object(-+-) - Example:
me(+ + +) <> merchant(- + -)orme(+++) vs merchant(-+-)
Important Clarification:
<>exclusively for subject-object structure, not for other purposes- Intention marking uses
@intentionor explicit context
6. Intention Space Symbols (New)
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
I(t,b,r) | Intention Vector | parentheses | T-B-R three-dimensional coordinates | Precisely represent intention |
@intention | Intention Anchor | at+text | Annotate current intention | Explain judgment basis |
T/B/R | Three-Dimensional Axes | direct input | Time/Benefit/Risk | Intention decomposition |
Three-Dimensional Definitions:
- T (Time): Temporal orientation
- +1: Short-term orientation (pursuing quick results)
- -1: Long-term orientation (pursuing lasting impact)
- 0: Medium-term balance
- B (Benefit): Benefit orientation
- +1: Self-interested orientation (prioritizing own interests)
- -1: Altruistic orientation (prioritizing others’ welfare)
- 0: Mutual benefit balance
- R (Risk): Risk orientation
- +1: Aggressive orientation (willing to take risks)
- -1: Conservative orientation (risk-averse)
- 0: Moderate risk
Symbol Rules:
- Complete format:
I(+1, +1, -1)= short-term, self-interested, conservative - Shorthand:
I(+ + -) - Usage:
@refund intention I(+1,+1,-1)oremployee(++-) @project delivery I(+++)
Examples:
Fake dog refund: I(+1, +1, -1) # Quick money, conservative
Art project: I(-1, 0, +1) # Long-term quality, risk-taking
Intention distance: d = 3.0 (not transferable)7. Trend Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
^ | Upward Trend | shift+6 | This dimension is strengthening | Predictive growth |
v | Downward Trend | direct input v | This dimension is declining | Predictive decline |
-> | Stable Trend | minus+greater | This dimension remains stable | Predictive stability |
Symbol Rules:
- Trends must be anchored to intention
- Overall notation:
employee(+ + -)v= overall decline - Dimension-specific notation:
employee(A+^, Q+v, T+->)= action rising, quality declining, attitude stable - Time frame determined by intention
8. Structural Leap Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
=> | Unidirectional Leap | equals+greater | From old structure to new structure | Mark irreversible leap |
|trigger| | Trigger Marker | pipe+text+pipe | Mark event triggering the leap | Explain leap cause |
Symbol Rules:
- Leap format:
Structure1 |trigger| => Structure2 - Example:
merchant(- + -) |manager's phone call| => merchant(+ + +) - Trigger can be shortened to:
|event|or directly write event name
9. Time Window Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
[T0-T1] | Time Window | brackets+T+number | Duration of structural stability | Mark a phase |
@T+number | Moment Snapshot | at+T+number | Structural state at specific moment | Mark key node |
delta | Window Length | direct input | Duration of time window | Mark stable period length |
Symbol Rules:
Time window:
[T0-T1]: structure descriptionMoment marker:
@T3: eventExample:
[T0-T3]: me(+++)-> <> merchant(-+-)-> @T3: |manager's slip| => [T4-T5]: merchant(+++)->
10. Origin Weight Symbols (New)
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
w=value | Weight | w+equals | Experience credibility | Mark confidence level |
Origin(w) | Origin Weight | parentheses+w | Reference system credibility | Mark origin strength |
~value | Confidence | tilde | Uncertainty | Probability judgment |
Symbol Rules:
- Weight range: 0 to 1.0
- Structure weight:
Structure(+ + -)[w=0.8]= 80% confident in this state - Origin weight:
Origin merchant[w=0.3]= 30% trust in merchant as reference system - Probability representation:
employee(+ - +)~0.7= 70% confidence this is the state
Examples:
My narrative: Method A works[w=0.9]
Friend's verification: Method A works[w=0.6]
Their friend's verification: Method A doesn't work[w=-0.5]
Weight affects credibility and propagation11. Perspective and Grouping Symbols (New)
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
[Observer] | Virtual Observer Position | square brackets | Third-party perspective | External structure analysis |
[Upper:Lower] | Upper-Lower Grouping | brackets+colon | Power comparison | Quick judgment of strengths/weaknesses |
{B-I-G} | Three-Layer Compression | curly braces | Base-Interaction-Goal | Event feasibility analysis |
// | Separator | double slash | Parallel structures | Multiple perspectives simultaneously |
Symbol Rules:
Perspective Annotation:
[Observer's perspective]:
Company A(+ + +) vs Company B(- + -)Upper-Lower Grouping:
[Upper: Company A(+ + +)]
[Lower: Company B(- + -)]
Judgment: Imbalanced structure, upper advantageThree-Layer Compression:
Event{
Base layer: [++ ] # Sufficient resources
Interaction layer: [+- ] # Insufficient coordination
Goal layer: [- -] # Unclear goals
}
Judgment: Good foundation but poor execution, not optimisticParallel Representation:
employee(+ + +) @work // employee(- - -) @family
Same moment, different states under different intentions12. Network Structure Symbols (New)
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
{node1, node2, ...} | Network | curly braces | Multi-agent collection | Group structure |
-> | Unidirectional Transmission | minus+greater | Direction of influence | Causal chain |
<-> | Bidirectional Interaction | left-right arrows | Mutual influence | Collaborative relationship |
() | Clustering | parentheses | Sub-network | Group marker |
Symbol Rules:
Network Representation:
Network{
Core(+ + +),
Member1(- + +),
Member2(+ - -)
}Transmission Chain:
A(+ + +) -> B(- + -) -> C(- - +)
Influence path: A's strength drives B, B affects CLeverage Point Identification:
Change B → Maximum transmission effect
Because B connects multiple nodes13. Vectorization Representation (New)
| Symbol | Name | Meaning | Use Case |
|---|---|---|---|
I·S | Dot Product | Intention-state alignment degree | Measure tension |
|S1-S2| | Vector Distance | State similarity | Experience matching |
αI1 + βI2 | Vector Addition | Intention fusion | Complex decisions |
Proj_I(S) | Projection | Completion degree | Goal tracking |
Symbol Rules:
Dot Product Calculation:
I = (+1, +1, -1) # Intention vector
S = (-1, +1, -1) # State vector
I·S = -1+1+1 = 1 # Alignment degreeDistance Calculation:
Current state: S_now
Historical cases: S1, S2, S3
d1 = |S_now - S1| = 0.3 ← Nearest case
d2 = |S_now - S2| = 0.8
d3 = |S_now - S3| = 1.2
→ Apply S1's strategyIntention Fusion:
Personal intention: I_p = (+1, +1, -1)
Organizational intention: I_o = (-1, +1, +1)
Actual decision: I = 0.3·I_p + 0.7·I_o
= (-0.4, 1.0, 0.4)14. Auxiliary Symbols
| Symbol | Name | Keyboard Input | Meaning | Use Case |
|---|---|---|---|---|
: | Description Separator | colon | Separate identifier and description | Enhance readability |
~ | Fuzzy/Probability | tilde | Indicate uncertainty | Mark probability judgment |
# | Comment | hash | Add explanation | Explanation and notes |
{} | Grouping | curly braces | Combine multiple structures | Complex scenario grouping |
| | Or | pipe | Parallel options | Multiple possibilities |
& | And | ampersand | Simultaneous satisfaction | Compound conditions |
Symbol Rules:
Comment:
# This is a commentProbability:
employee(+ + -)~0.7= 70% confidence this is the stateGrouping:
[T0-T3]: {me(+++)-> <> merchant(-+-)-> Stable situation}Options:
Strategy A | Strategy B= A or BCompound:
Condition1 & Condition2= Both satisfied
Part 3: Well-Formed Formulas
What Are Legal Symbol Combinations
Rule 1: Point structures must have intention
- ✅ Legal:
*@refundor*dog@refund - ❌ Illegal:
*or*dog(missing intention)
Rule 2: Line structures must have dimension and value
- ✅ Legal:
merchant=(-0.8)[integrity]ormerchant=(-)[integrity] - ❌ Illegal:
merchant=ormerchant=(-0.8)(missing dimension)
Rule 3: Surface structures must have two dimensions
- ✅ Legal:
project[+0.7, -0.5](profit x risk) - ✅ Legal shorthand:
project[+ -](profit x risk)orproject[+-] - ❌ Illegal:
project[+0.7](profit)(only one dimension)
Rule 4: Volume structures must have three dimensions
- ✅ Legal:
employee(+, -, +)[A,Q,T]oremployee(+ - +)oremployee(+-+) - ✅ Custom:
project(+, -, +)[profit, risk, duration] - ❌ Illegal:
employee(+ -)[A,Q](only two dimensions)
Rule 5: Subject-object structures must have shared intention
- ✅ Legal:
Subject(+ + +) <> Object(- + -) @refund - ✅ Shorthand:
Subject(+++) vs Object(-+-)(intention in context) - ❌ Illegal:
Subject(+ + +) <> Object(- + -)(intention unclear and no context)
Rule 6: Leaps must annotate trigger
- ✅ Legal:
Structure1 |trigger| => Structure2 - ❌ Illegal:
Structure1 => Structure2(missing trigger, unless context is clear) - ⚠️ Acceptable: If context is clear, can be omitted
Rule 7: Time windows must have boundaries
- ✅ Legal:
[T0-T3]: structure description - ❌ Illegal:
[T0-?]: structure description(ending boundary unclear) - ⚠️ Special: Currently ongoing can write
[T5-now]:
Rule 8: Trends must be anchored to intention
- ✅ Legal:
employee(+ + -)v @project delivery - ✅ Shorthand:
employee(+ + -)v(intention clear in context) - ❌ Illegal:
employeev(missing structure)
Rule 9: Intention vectors must have three dimensions
- ✅ Legal:
I(+1, +1, -1)orI(+ + -) - ❌ Illegal:
I(+ +)(missing R dimension)
Rule 10: Weights must be in reasonable range
- ✅ Legal:
Structure[w=0.8]orStructure~0.7 - ❌ Illegal:
Structure[w=1.5](weight exceeds 1.0)
Part 4: Inference Rules
Rule 1: Compression Rule (From Point to Line)
Premise: *1@intention, *2@intention, ..., *n@intention
(Multiple manifestation points under same intention)
Operation: Extract common dimension D
Conclusion: Object=(value)[D]
(Form line structure)Example:
Premise: *1@judge merchant = fake goods
*2@judge merchant = no qualification
*3@judge merchant = poor attitude
Operation: Extract dimension "integrity"
Conclusion: merchant=(-0.9)[integrity]Rule 2: Combination Rule (From Line to Surface)
Premise: Object=(x)[dimension1]
Object=(y)[dimension2]
(Two line structures of same object)
Condition: dimension1 ≠ dimension2
Unified intention
Conclusion: Object[x, y](dimension1 x dimension2)Example:
Premise: project=(+0.8)[profit]
project=(-0.6)[risk]
Conclusion: project[+0.8, -0.6](profit x risk)
-> In quadrant [+ -] (high profit, high risk)Rule 3: Extension Rule (From Surface to Volume)
Premise: Object[x, y](dimension1 x dimension2)
Object=(z)[dimension3]
Condition: dimension3 ∉ {dimension1, dimension2}
Unified intention
Conclusion: Object(x, y, z)(dimension1, dimension2, dimension3)Example:
Premise: employee[+0.7, +0.8](action x quality)
employee=(-0.5)[attitude]
Conclusion: employee(+0.7, +0.8, -0.5)[A, Q, T]
-> (+ + -) Capable but Resistant stateRule 4: Structural Leap Rule
Premise: Structure1 @T1
Trigger event E @T2 (T2 > T1)
Condition: Tension accumulation >= threshold
OR External forced intervention
Conclusion: Structure1 |E| => Structure2 @T2Forbidden Leaps:
- ❌ Leap without trigger:
Structure1 => Structure2(when no context) - ❌ Reverse-time leap:
@T2 => @T1(T2 > T1) - ❌ Cross-intention leap: Structures under different intentions cannot leap directly
Allowed Leap Types:
Type 1: Dimensional Leap (under same intention)
merchant(- + -) |manager's phone call| => merchant(+ + +)
# Both action and attitude flip, but still under "refund" intentionType 2: Origin Leap (intention switch)
employee(+ + +) @work |family crisis| => employee(- - -) @survival
# Intention switch causes entire evaluation system to changeType 3: Subject-Object Leap (relationship reorganization)
me(+ + +) <> merchant(- + -)
|mayor hotline threat|
=>
me(+ + +) <> merchant(+ + +)
# Object party completely flipsRule 5: Window Rule
Premise: Structure S stable @[T0, Tn]
Condition: No leap occurs
Conclusion: Window W = [T0-Tn]
delta = Tn - T0 (window length)Window Boundary Determination:
- Window start = after last leap
- Window end = before next leap
- Window interior: Structure stable, may fluctuate slightly but no leap
Rule 6: Trend Accumulation Rule
Premise: Structure(A, Q, T)^ # Upward trend
Duration delta
Condition: delta >= critical time
OR Trigger event appears
Conclusion: Structure1 |accumulation complete| => Structure2
# Trend transforms into leapExample:
[T0-T5]: employee(+ - +)^ # Quality improvement trend
@T6: |training cycle complete| => employee(+ + +)
# Trend accumulates to threshold, leap occursRule 7: Trend Reversal Rule
Premise: Structurev # Downward trend
Condition: Effective intervention I
Conclusion: Structurev |intervention I| -> Structure^
# Trend reverses but no leap yetExample:
[T0-T3]: team(+ + +)v @project deadline
@T3: |additional resources| -> team(+ + +)^
# Resources stabilize trend, leap avoidedRule 8: Intent Matching Rule
Premise: Intent I1 = (t1, b1, r1)
Intent I2 = (t2, b2, r2)
Operation: Calculate distance
d = √[(t1-t2)² + (b1-b2)² + (r1-r2)²]
Conclusion:
d < 0.5 → Highly similar, transferable
0.5 ≤ d < 1.0 → Partially similar, requires caution
d ≥ 1.0 → Large difference, not transferableExample:
Return intent: I1 = (+1, +1, -1)
Art project: I2 = (-1, 0, +1)
d = √[4+1+4] = 3.0
Conclusion: Not transferableRule 9: Weight Evolution Rule
Premise: Initial weight w0 of experience E
Operation: Each validation
- Successful validation: w = w + α(1-w)
- Failed validation: w = w - β(w+1)
Where: α is reinforcement coefficient (typically 0.1-0.3)
β is decay coefficient (typically 0.2-0.5)Example:
Initial: Method A effective [w=0.5]
After 1st success: w = 0.5 + 0.2(0.5) = 0.6
After 2nd success: w = 0.6 + 0.2(0.4) = 0.68
After 1st failure: w = 0.68 - 0.3(1.68) = 0.176
Weight affects invocation probabilityRule 10: Network Propagation Rule
Premise: Node A influences Node B
Node B influences Node C
Condition: Structural leap in A
Conclusion: Propagation path A -> B -> C
Propagation strength = wAB × wBC
Where: wAB is influence weight from A to B
wBC is influence weight from B to CExample:
Core(+ + +) -> Member1(- + +) -> Member2(- - +)
w=0.8 w=0.6
Core leaps to (- - -):
→ Member1 influence probability = 0.8
→ Member2 influence probability = 0.8 × 0.6 = 0.48Part 5: Operation Manual
Basic Operations
Operation 1: Manifestation Anchoring
When to Use: When attention focuses on an object
Steps:
- Identify current intention
- Mark manifested object:
*object@intention - Assess initial polarity if needed:
*+,*-, or*0
Example:
Intention: Evaluate merchant credibility
Operation: *merchant@judge merchant
*product quality@judge merchant
*service attitude@judge merchantOperation 2: Dimensional Extraction
When to Use: When multiple manifestation points share common features
Steps:
- Collect manifestation points
- Identify common dimension
- Form line structure:
Object=(value)[dimension]
Example:
Input: *fake goods, *no qualification, *poor attitude
Extract dimension: integrity
Output: merchant=(-0.9)[integrity]Operation 3: Multi-Dimensional Combination
When to Use: When object needs evaluation across multiple independent dimensions
Steps:
- Ensure dimensions are independent
- Ensure under unified intention
- Form surface structure (2D) or volume structure (3D)
Example (2D):
profit=(+0.8)
risk=(-0.6)
→ project[+0.8, -0.6](profit x risk)Example (3D):
action=(+0.7)
quality=(+0.8)
attitude=(-0.5)
→ employee(+0.7, +0.8, -0.5)[A,Q,T]Operation 4: Trend Prediction
When to Use: When predicting future development
Steps:
- Observe current structure
- Identify changing dimensions
- Mark trend direction:
^v-> - Anchor time frame
Example:
Current: employee(+ + -)
Observation: Attitude declining, other stable
Prediction: employee(A+, Q+, T-)v @next quarterOperation 5: Structural Leap Identification
When to Use: When discontinuous change occurs or is about to occur
Steps:
- Identify pre-leap structure
- Identify trigger factor
- Identify post-leap structure
- Mark:
Structure1 |trigger| => Structure2
Example:
Before: merchant(- + -) @refund
Trigger: |manager's phone call|
After: merchant(+ + +) @refund
Notation: merchant(- + -) |manager's phone call| => merchant(+ + +)Operation 6: Time Window Division
When to Use: When analyzing events over time
Steps:
- Identify stable periods
- Mark time boundaries
- Annotate structural state for each window
Example:
[T0-T3]: employee(+ + +)-> Stable state
@T3: |public criticism| Trigger event
[T4-T6]: employee(- - -)-> New stable stateOperation 7: Subject-Object Analysis
When to Use: When analyzing bilateral interaction or game
Steps:
- Identify subject (me) and object (other party)
- Analyze both parties’ three-dimensional states
- Form subject-object structure
- Identify relationship type (cooperation/opposition)
Example:
Subject (me): (+ + +) Strong capability, positive
Object (merchant): (- + -) Capable but passive
Structure: me(+ + +) <> merchant(- + -)
Relationship: Advantageous but unstableAdvanced Operations
Advanced Operation 1: Intention Vector Analysis
When to Use: When comparing different intentions or judging experience transferability
Steps:
- Decompose intention into T-B-R three dimensions
- Calculate intention vector:
I(t, b, r) - Calculate intention distance (if comparing)
- Judge transferability
Example:
Intention 1: Quick refund I(+1, +1, -1)
Intention 2: Long-term relationship I(-1, 0, +1)
Distance: d = √[(2)²+(1)²+(2)²] = 3.0
Judgment: Cannot transfer (d >= 1.0)Advanced Operation 2: Origin Weight Annotation
When to Use: When recording experience or evaluating reference system
Steps:
- Assess experience verification frequency
- Annotate weight:
[w=value] - Update weight with new evidence
- Use weight to guide decision
Example:
Personal experience: Strategy A works [w=0.9]
Friend says: Strategy A works [w=0.6]
Stranger says: Strategy A doesn't work [w=0.2]
→ Comprehensive judgment leans toward "works"Advanced Operation 3: Network Structure Analysis
When to Use: When analyzing multi-agent complex systems
Steps:
- Identify all nodes (agents)
- Mark each node’s state
- Identify transmission relationships
- Find leverage points
Example:
Network{
A(+ + +) -> B(- + -) -> C(- - +)
A(+ + +) -> D(+ - +)
}
Analysis: A is core node, changing A has maximum impact
B is bottleneck, changing B has better efficiencyAdvanced Operation 4: Vectorization Calculation
When to Use: When precisely measuring tension, matching, or completion degree
Steps:
- Express intention and state as vectors
- Select appropriate operation (dot product/distance/projection)
- Calculate numerical result
- Interpret result meaning
Dot Product (Measure tension):
I = (+1, +1, -1)
S = (-1, +1, -1)
I·S = -1+1+1 = 1
Interpretation: Moderate tension, controllable pressure to changeDistance (Experience matching):
Current: S_now
Historical case: S1, distance d1 = 0.3
S2, distance d2 = 1.2
Choose: Apply S1's strategy (closer)Operation Flowchart
Start
↓
Identify Intention → Clear intention
↓
Observe Manifestation → Mark *objects
↓
Extract Dimensions → Form = line
↓
Combine Dimensions → Form [] surface or () volume
↓
Predict Trend? → Yes → Mark ^ v ->
↓ No
Leap Occurred? → Yes → Mark |trigger| =>
↓ No
Multiple Parties? → Yes → Form <> subject-object
↓ No
Need Time Division? → Yes → Mark [T0-T1]
↓ No
Annotate Weight? → Yes → Mark [w=value]
↓ No
End → Record experience, update case libraryPart 6: Symbol Hierarchy
Hierarchy Structure
The symbol system has clear hierarchy and dependency:
Level 0: Meta-symbols
@intention - Intention anchor
I(t,b,r) - Intention vector
Level 1: Point structure
* o *+ *- *0
↓ (Compression)
Level 2: Line structure
= =(+) =(-) =(+-)
↓ (Combination)
Level 3: Surface structure
[] [++] [+-] [-+] [--]
↓ (Extension)
Level 4: Volume structure
() (+ + +) (+ + -) ... (- - -)
↓ (Relationship expansion)
Level 5: Subject-Object structure
<> Subject() <> Object()
Orthogonal dimensions:
Time: [T0-T1] @T3
Trend: ^ v ->
Leap: => |trigger|
Weight: [w=value] ~value
Network: {} -> <->
Vectorization: · |·| ProjSymbol Composition Rules
Bottom-Up Construction:
- Start with intention @ or I()
- Anchoring manifestation *
- Extract dimensions =
- Combine to surface []
- Extend to volume ()
- Expand to subject-object <>
Top-Down Analysis:
- Observe subject-object interaction <>
- Decompose to volume state ()
- Analyze dimensional composition []
- Examine line judgments =
- Trace back to manifestation points *
- Verify intention @
Part 7: Extension Mechanisms
How to Define New Symbols
Principles:
- Must serve clear cognitive needs
- Must be keyboard-input friendly
- Must maintain consistency with existing system
- Must have clear operational definition
Process:
Step 1: Identify Need
Question: What scenario requires new symbol?
Answer: [Specific scenario description]Step 2: Design Symbol
Symbol shape: [Keyboard input method]
Symbol meaning: [Precise definition]
Usage scenario: [When to use]Step 3: Define Rules
Format specification: [Symbol combination rules]
Usage constraints: [What conditions must be met]
Relation to existing symbols: [How it connects]Step 4: Test Verification
Annotate several real cases
Check: Clarity? Consistency? Necessity?Domain-Specific Extensions
The basic symbol system is domain-general, but different domains can define specialized symbols:
Finance Domain Example:
Extended symbols:
$+ : Bullish market
$- : Bearish market
$~ : Volatile market
Usage:
Stock(+, +, -) @investment [$+]
= Invest in good fundamentals stock in bull marketEducation Domain Example:
Extended symbols:
L1, L2, L3... : Learning stages
G(level) : Goal level
Usage:
Student(+, -, +) [L1] G(L3)
= Enthusiastic beginner aiming for advanced levelManagement Domain Example:
Extended symbols:
P1, P2, P3 : Priority levels
D(days) : Deadline
Usage:
Task(+, +, -) [P1] D(3)
= High priority task with poor attitude, 3 days deadlineExtending Inference Rules
Besides base rules, domain-specific inference rules can be added:
Example: Team Formation Rule
IF Team has members in (+ + +), (+ - +), (- + +) three states
THEN Team has complete capability configuration
(+ + +): Executor
(+ - +): Motivator
(- + +): Reserve
IF All members in (+ + -) or (+ - -)
THEN Team has attitude risk, needs interventionPart 8: Quick Reference
Comprehensive Symbol Table
| Symbol | Name | Input | Level | Meaning |
|---|---|---|---|---|
* | Manifestation Point | shift+8 | L1 | Manifested object |
o | Empty Point | o | L1 | Unmanifested object |
= | Line Structure | = | L2 | Single dimension |
[] | Surface Structure | [] | L3 | Two dimensions |
() | Volume Structure | () | L4 | Three dimensions |
<> | Subject-Object | <> | L5 | Six dimensions |
@ | Intention Anchor | shift+2 | L0 | Mark intention |
I() | Intention Vector | I() | L0 | T-B-R vector |
^ | Upward Trend | shift+6 | Trend | Rising |
v | Downward Trend | v | Trend | Declining |
-> | Stable | -> | Trend | Maintaining |
=> | Leap | => | Dynamic | Structural change |
|·| | Trigger | |·| | Dynamic | Leap cause |
[T-T] | Time Window | [T-T] | Time | Stable period |
@T | Moment | @T | Time | Time point |
w= | Weight | w= | Attribute | Credibility |
~ | Confidence | ~ | Attribute | Probability |
{} | Network | {} | Topology | Multi-agent |
// | Parallel | // | Logic | Simultaneous |
Eight States Quick Reference
| Code | Symbol | Name | Typical Characteristics |
|---|---|---|---|
| 1 | (+ + +) | Full Positive | Ideal state |
| 2 | (+ + -) | Capable but Resistant | Strong ability but poor attitude |
| 3 | (+ - +) | Enthusiastic but Incapable | Enthusiastic but lacking ability |
| 4 | (+ - -) | Blind Action | Blind action |
| 5 | (- + +) | Potential State | Awaiting activation |
| 6 | (- + -) | Observing State | Capable but passive |
| 7 | (- - +) | Accumulating State | Good attitude but lacking conditions |
| 8 | (- - -) | Full Negative | Complete deficiency |
T-B-R Intention Space Quick Reference
| Dimension | +1 | 0 | -1 |
|---|---|---|---|
| Time(T) | Short-term orientation | Medium-term balance | Long-term orientation |
| Benefit(B) | Self-interested orientation | Mutual benefit balance | Altruistic orientation |
| Risk(R) | Aggressive orientation | Moderate risk | Conservative orientation |
Common Combinations:
I(+1,+1,-1): Short-term, self-interested, conservative (fake dog refund)I(-1,0,+1): Long-term, mutual benefit, risk-taking (art project)I(0,0,0): Neutral balance (daily decisions)
Keyboard Input Quick Reference
Standard keyboard symbols:
* = shift + 8
= = direct input
() = shift + 9/0
[] = direct input
^ = shift + 6
v = direct input
< > = shift + ,/.
| = shift + \
@ = shift + 2
~ = shift + `
# = shift + 3
{} = shift + [/]
/ = direct input
Combined symbols:
=> = equals + greater
-> = minus + greater
<-> = less + minus + greater
<> = less + greater
// = slash + slashPart 9: Common Questions
Q1: How to distinguish trend from structural leap?
Trend: Predictive, gradual, may happen
- Symbols:
^v-> - Example:
employee(+ + -)v= attitude deteriorating (prediction)
Structural Leap: Discontinuous, abrupt, happening/happened
- Symbol:
=> - Example:
employee(+ + -) |public criticism| => employee(- - -)= already leaped
Key: Trends continue within time window; leaps mark window boundaries.
Q2: What time range corresponds to trends?
Depends on intention’s time frame:
- Project delivery (looking at “weeks”):
employee(+ + -)v @this quarter - Strategic development (looking at “years”):
company(+ + +)^ @next 3 years - Daily management (looking at “days”):
morale(+ + -)v @this week
No fixed standard; analyst determines based on intention.
Q3: Can the symbol system handle multiple intentions?
Yes, but requires clear annotation.
Method 1: Temporal Separation
[T0-T2] @work: employee(+ + +)->
[T2-T4] @family: employee(- - -)vMethod 2: Parallel Annotation
employee(+ + +) @work // employee(- - -) @family
# Same moment, different states under different intentionsCore principle: Intentions must be explicit to avoid confusion.
Q4: Must volume structure be A/Q/T?
No. A/Q/T is just the standard template.
Can customize three dimensions:
project(profit+, risk-, duration+)
candidate(expertise+, communication-, stability+)
city(economy+, environment-, culture+)Principles:
- Three dimensions must be mutually independent
- Must be meaningful under same intention
- Must impact decision-making
Recommendation: Most interpersonal/organizational scenarios use A/Q/T; other scenarios customize.
Q5: Does the symbol system have a learning curve?
Yes, but not steep.
Beginner Path:
- Hour 1: Learn volume structure
(+ + +)and basic trends^ v -> - Hour 2: Learn structural leaps
=>and triggers|event| - Hour 3: Learn subject-object structure
Subject() <> Object() - Hour 4: Learn time windows
[T0-T3] - Hour 5: Comprehensive application, analyze real cases
3 hours to get started, 10 hours to become proficient, 30 hours to master.
Q6: Can the symbol system be used for team communication?
Yes, and it’s very suitable.
Advantages:
- Unified language, reduces ambiguity
- Structured discussion, improves efficiency
- Visual presentation, easy to understand
- Can be documented, facilitates review
Recommendations:
- Train team on basic symbols first (2-3 hours)
- Use on whiteboard/Miro tools
- Organize into formal documents after meetings
- Build team case library
Q7: Won’t the symbol system oversimplify?
Yes, but it’s necessary.
Why simplify:
- Human brain has limited processing capacity
- Decisions need to be completed in limited time
- Complexity leads to analysis paralysis
How to balance:
- Core with symbols: Key structures, major leaps
- Details with text: Supplementary explanations, background information
- Combined use: Symbols sketch skeleton, text fills in flesh
Q8: How to calculate intention vector?
Step 1: Decompose intention
Intention: Quickly complete project, gain profit, control risk
→ T = +1 (quick = short-term)
→ B = +1 (gain profit = self-interested)
→ R = -1 (control risk = conservative)
Result: I(+1, +1, -1)Step 2: Calculate distance
Intention1: I1 = (+1, +1, -1)
Intention2: I2 = (-1, 0, +1)
d = √[(1-(-1))² + (1-0)² + (-1-1)²]
= √[4 + 1 + 4] = 3.0Step 3: Judge transferability
d < 0.5: Highly similar, transferable
0.5 ≤ d < 1.0: Partially similar, use with caution
d ≥ 1.0: Large difference, not transferableQ9: What exactly is the <> symbol for?
Clear Definition: <> exclusively for subject-object structure
Correct Usage:
Subject(+ + +) <> Object(- + -)
me(+++) <> merchant(-+-)Incorrect Usage:
<refund> # This is intention, should use @refund
<intention> # Same as aboveCorrect Ways to Mark Intention:
@refund
@intention name
I(+1,+1,-1)Q10: What’s the difference between weight and probability?
Weight [w=value]:
- Represents experience credibility
- Comes from verification frequency
- Evolves over time
- Example:
Strategy A works[w=0.8]= this experience verified many times
Probability ~value:
- Represents judgment uncertainty
- Comes from current information insufficiency
- One-time assessment
- Example:
employee(++-)~0.7= 70% confidence this is the state
Usage Scenarios:
- Weight: For experience library, case library, structural lexicon
- Probability: For current judgment, real-time analysis, temporary assessment
Part 10: Usage Guide
Entry Path (5-Week Plan)
Week 1: Basic Symbols
Goal: Familiarize with point, line, volume structures
Practice:
- Annotate 3 daily judgments each day
- Analyze 3 people using volume structure
- Record: Person(+ - +) typeWeek 2: Trend Judgment
Goal: Master trend symbols
Practice:
- Observe trends in people/events around you
- Record: Object(++)v or ^
- Predict: Will it leap?Week 3: Structural Leap Analysis
Goal: Understand leap mechanism
Practice:
- Recall a real leap event
- Annotate: Structure1 |trigger| => Structure2
- Analyze: Why did it leap?Week 4: Subject-Object Game
Goal: Analyze interactive relationships
Practice:
- Analyze a real game situation
- Annotate: Subject() <> Object()
- Review: Where were key leap points?Week 5: Complete Cases
Goal: Comprehensive application
Practice:
- Fully analyze a complex event
- Include: Time windows, trends, leaps
- Extract: Experience and strategiesCommon Errors and Corrections
Error 1: Overly complex symbols
❌ Wrong: *[intention1]∩*[intention2]∪o[background]&employee(+,-,+)~0.7^...
✅ Right: First determine single intention, simplify analysis
employee(+ - +)^ @core intentionError 2: Missing time annotation
❌ Wrong: employee(+ - +) => employee(+ + +)
(When did it leap?)
✅ Right: @T3: employee(+ - +) |training complete| => employee(+ + +)Error 3: Confusing trend and leap
❌ Wrong: employee(+ + -)=> or employeev =>
✅ Right: [T0-T3]: employee(+ + -)v # Trend
@T3: |trigger| => employee(- - -) # LeapError 4: Mixing different intentions
❌ Wrong: Using @family dimensions under @work intention
✅ Right: Keep intentions unified or explicitly switch
[T0-T2] @work: ...
[T2-T4] @family: ...Error 5: Symbol stacking without logic
❌ Wrong: employee(+ - +) merchant(- + -) project[+ -] ...
(What's the relationship between these?)
✅ Right: Explain relationships between structures
employee(+ - +) responsible for project[+ -]
OR
me(+ + +) <> merchant(- + -) @transactionError 6: Unclear intention
❌ Wrong: Object(+ + +)
(+++under what intention?)
✅ Right: Object(+ + +) @project delivery
OR explain intention in contextError 7: Misuse of <> symbol
❌ Wrong: <refund> or <intention>
✅ Right: @refund or I(+1,+1,-1)
<> exclusively for subject-object structureBest Practices
Practice 1: Build personal case library
Structure:
- Time: YYYY-MM-DD
- Event: [Event name]
- Intention: @core intention or I(t,b,r)
- Symbol notation: [Complete annotation]
- Weight: [w=0.8]
- Experience summary: [What learned]
- Next application: [How to improve]Practice 2: Regular review
Frequency: Weekly or monthly
Content:
- Review symbol notations
- Identify patterns (events with same structure)
- Extract experience (structural lexicon)
- Update weights
- Update strategiesPractice 3: Team sharing
Build: Team case library
Format: Unified symbol notation
Purpose:
- Experience sharing
- Avoid repeating mistakes
- Improve team decision-making capability
- Build organizational memoryPractice 4: Tool assistance
Recommended tools:
- Note-taking software (Notion/Obsidian)
- Mind mapping (Xmind/MindNode)
- Whiteboard tools (Miro/FigJam)
- Text editors (VS Code + Markdown)Practice 5: Intention distance calculation
Before cross-scenario application:
1. Clarify original scenario intention: I1
2. Clarify new scenario intention: I2
3. Calculate distance: d = |I1 - I2|
4. Judge transferability: d < 0.5 usable, d > 1.0 not usable
5. Record results, update experience weightPart 11: Advanced Applications
Vectorization Analysis
Dot Product Calculation: Measure Tension
Intention: I = (+1, +1, -1)
State: S = (-1, +1, -1)
Dot product: I·S = -1+1+1 = 1
Interpretation: Moderate tension, system has pressure to change but controllableDistance Calculation: Experience Matching
Current: S_now = (+0.5, -0.3, +0.7)
Case 1: S1 = (+0.6, -0.2, +0.8), d1 = 0.17
Case 2: S2 = (-0.3, +0.4, -0.5), d2 = 1.32
Choice: Apply case 1's strategy (closest distance)Vector Addition: Intention Fusion
Personal: I_p = (+1, +1, -1)
Organizational: I_o = (-1, +1, +1)
Actual: I = 0.3·I_p + 0.7·I_o = (-0.4, 1.0, 0.4)
Interpretation: Actual decision leans toward organizational intentionProjection Calculation: Completion Degree
Goal: I = (+1, +1, -1)
Current: S = (+0.5, +0.8, -0.5)
Projection: Proj_I(S) = 0.6
Interpretation: 60% completion, continue current strategyNetwork Analysis
Transmission Chain Identification
Network{
A(+ + +) -> B(- + -) -> C(- - +)
w=0.8 w=0.6
}
A leaps to (- - -):
→ B affected probability = 0.8
→ C affected probability = 0.48Leverage Point Identification
Key node judgment:
- Most connections
- Highest transmission weight
- Most central position
Change key node → Maximum system impactTransferability Analysis
Nine-Layer Judgment Framework
Layer -3: Completely non-transferable (framework conflict)
Layer -2: High-risk transfer (normative issues)
Layer -1: Major adjustment needed (large structural differences)
Layer 0: Can attempt (needs verification)
Layer +1: Basically transferable (minor adjustment)
Layer +2: Relatively easy transfer (direct application)
Layer +3: Highly transferable (pattern level)
Layer +4: Very easy transfer (principle level)
Layer +5: Extremely easy transfer (meta-principle)
Judgment basis:
1. Intention distance: d_I < 0.5
2. Framework consistency
3. Normative boundaries
4. Structural isomorphismSummary
Essence of the Symbol System
This symbol system is a notation language for cognitive maps:
*Point symbols: Mark attention focus=Line symbols: Mark value judgments[]Surface symbols: Mark two-dimensional combinations()Volume symbols: Mark three-dimensional states<>Subject-object symbols: Mark relational structures^ v ->Trend symbols: Mark dynamic predictions=>Leap symbols: Mark discontinuous changes[T-T]Time symbols: Mark stable periodsI(t,b,r)Intention vectors: Mark decision frameworks[w=]Weight symbols: Mark credibility levels
Core Value
For Individuals:
- Clear thinking tool
- Decision analysis framework
- Cognitive training method
- Experience documentation carrier
- Transferability judgment tool
For Teams:
- Unified communication language
- Structured discussion tool
- Case encoding standard
- Collective wisdom accumulation
- Organizational memory system
For Research:
- Pattern recognition foundation
- Theory verification tool
- Cross-case comparison method
- Experience pattern extraction
- Cognitive science application
Usage Principles
- Simplicity First: Express clearest thoughts with simplest symbols
- Clear Intention: All analysis must anchor intention (@intention or I(t,b,r))
- Time Annotation: Important events must have time windows
- Weight Recording: Experience must annotate credibility
- Distance Calculation: Calculate intention distance before cross-scenario application
- Continuous Refinement: Symbol system constantly improves in use
- Tool Not Goal: Symbols are for seeing structure clearly, not showing off
- Boundary Awareness: Know what can and cannot be used
Final Words
The value of the symbol system is to:
- Help you see structures clearly
- Help you record processes
- Help you communicate thinking
- Help you accumulate experience
- Help you judge transferability
- Help you understand cognitive essence
Remember:
- Symbols are tools, not goals
- Simplicity is more powerful than complexity
- Practicality is more important than perfection
- Action is more critical than symbols
- Use theory in instrumental situations
- Let go of theory in value situations
Version Information: v5.0 | Last Updated: 2025
Major Updates:
- Added intention space symbols (T-B-R)
- Added origin weight symbols
- Added perspective and grouping symbols
- Added network structure symbols
- Added vectorization representation methods
- Clarified <> symbol exclusivity
- Added transferability judgment tools
- Enhanced matching with project chapters
Feedback and Improvement: This symbol system continuously improves in use, welcome improvement suggestions.